2=Back to Main Entrance. To unlock this door enter "NEWCOMER".
3=In B1 Hall, input "LABORATORY" to unlock the door.
4=Back to Computer room, insert your Key Card in the key card device. Regina will call Gail for help. After that, you have to use your DDK Disc and enter "ENERGY".
5=In Rest Station room, enter WATERWAY to unlock the door.
6=In the room were you enter the B2 chips 1 and 2, there is a DDK door. Unlock this door by entering "STABILIZER".
7=In the Parts Storage room there is also a door. Enter DOCTORKIRK to
unlock this door.
B1 Library computer code
3695-Access code for computer in the library Room on floor B1
Bonus Outfits
If you beat the game in under 8 hours then you will get new costumes to wear as you play again.
Chief's Vault Combo
Type in 705037 at the vault.
It will open and reveal the card to Dr. Kirk's secret lab in the control room
Fourth Outfit
When you finish the game for first time, Regina will get two new
costumes (Battle type, and Army type). If you play through the game twice, you will get a 4th outfit for Regina to
wear. It will change her into a cave girl. Almost as though SHE came from
the portal. An extra bonus for getting this is that if CHECK her guns at
your EQUIP menu, they will have turned to an ancient type weapons.
They will still function like normal, though.
Gas Experiment Room keycode
7248-Access code to unlock Gas Experiment room
Green Emergency Boxes
The following reveals the items found in each of the emergency boxes in the
game, so you won't ever waste a plug on an E-Box that doesn't have what you
need.
Green E-Boxes (Medical Supplies)
Conrol Room Hall(1): Hemostat 2 Med. Pack M 2 Rec. Aid 2 Resuscitation 2 Research Area Hall(1): Recovery Aid 1 Intensifier 2 Resuscitation 2 Experiment Room Hall(1): Resuscitation 1 Recovery Aid 1 Intensifier 1 Med. Pack M 2 Hemostat 2 Central Stairway(1): Hemostat 1 Intensifier 1 Recovery Aid 2 Resuscitation 1 Power Frequency Room(1): Resuscitation 1 Recovery Aid 4
Red E-Boxes (Ammo)
Elevator Hall(2): 9mm Parabellum 34 SG Bullets 10 Poison Dart 1 Intensifier 1 Main Hallway B1(1): 40S&W Bullets 18 Slag Bullets 10 SG Bullets 10 Poison Dart 1 Communication Room(1): 9mm Parabellum 17 SG Bullets 10 An. Aid 1 Multiplier 1 Control Room B3(3): Grenade Bullets 3 Heat Bullets 3 SG Bullets 5 An. Aid 1 Intensifier 1 Experiment Room Hall(2): Poison Dart 1 Slag Bullets 10 40S&W Bullets 18 An. Aid 1 Multiplier 1 Central Stairway(3): Poison Dart 1 Heat Bullets 3 Intensifier 2 Multiplier 1 An. Aid 2 Power Frequency Room(2): Heat Bullets 3 Grenade Bullets 3 Slag Bullets 10 An. Aid 3 Intensifier 1 Hovercraft Storage[Rick Ending](1): Intensifier 1 Multiplier 1 An. Aid 1
Mark Doyle-57036
Dr. Kirk-31415
Secret Ending
Having trouble finding the 3rd ending? If you've played through to the end
and chosen both Rick's and Gail's choices, then here's the final ending
you're looking for. Have a feeling you've been through the game without
visiting a few doors? You have. Three, to be exact. If you want to find it,
you can simply access one of the Level A doors after you've chosen Rick or
Gail's decision. All of the unexplored level A doors lead to the same
tunnel system. Simply follow it the secret heliport, then check your map
and visit the red room. The red room will vary for each choice, so make
sure to check.
Secuity Pass Room keychip code
0392-Access code for Key Chips in Security Pass Room
Security Pass Room computer code
31415-Access code for computer in Security Pass Room
Stabilizer Design access code 1
0367-Access code for 1st computer in Stabilizer Design Room
Stabilizer Design access code 2
0204-Access code for 2nd computer in Stabilizer Design Room
Stabilizer Experiment Room case combo
1281-Combo for the case in Stabilizer Experiment Room
Yellow Emergency Boxes
The following reveals the items found in each of the emergency boxes in the
game, so you won't ever waste a plug on an E-Box that doesn't have what you
need.
Yellow E-Boxes (Med. supplies & ammo)
Strategy Room(1): Med Pack M 1 Hemostat 1 Intensifier 1 Slag Bullets 5 Resuscitation 1 Control Room B3(1): Hemostat 2 An. Aid 2 Multiplier 1 Resuscitation 1 Hovercraft[Gail Ending](1): Slag Bullets 10 Recovery Aid 1 Underground Heliport[Ending 3](1): Med. Pack M 2 An. Aid 1 Recovery Aid 1 Resuscitation 1